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pyglet

pyglet is a cross-platform windowing and multimedia library for Python, intended for developing games and other visually rich applications. It supports Windowing, input event handling, Controllers & Joysticks, OpenGL graphics, loading images and videos, and playing sounds and music. pyglet works on Windows, OS X and Linux.

:exclamation: :exclamation: A major pyglet update has just been released (v2.1). This brings many new exciting features, but also some necessary breaking changes. If your game/application has suddenly stopped working, please read the migration section in the documentation The previous version of pyglet is tracked in the pyglet-2.0-maintenance branch. If you want to do a pull request for the previous release, please target the appropriate branch.

pyglet has an active developer and user community. If you find a bug or a problem with the documentation, please open an issue. Anyone is welcome to join our discord server where a lot of the development discussion is going on. It's also a great place to ask for help.

Some features of pyglet are:

Requirements

pyglet runs under Python 3.8+. Being written in pure Python, it also works on other Python interpreters such as PyPy. Supported platforms are:

As of pyglet 2.0, OpenGL 3.3+ is required.

To play a large variety of compressed audio and video files, pyglet can optionally take advantage of FFmpeg.

Installation

pyglet is installable from PyPI:

pip install --upgrade --user pyglet

Installation from source

If you're reading this README from a source distribution, you can install pyglet with:

pip install --upgrade --user .
# or
python setup.py install --user

You can also install the latest development version directly from Github:

pip install --upgrade --user https://github.com/pyglet/pyglet/archive/master.zip

For local development install pyglet in editable mode:

# with pip
pip install -e .
# with setup.py
python setup.py develop

There are no compilation steps during the installation; if you prefer, you can simply add this directory to your PYTHONPATH and use pyglet without installing it. You can also copy pyglet directly into your project folder.

Contributing

A good way to start contributing to a component of pyglet is by its documentation. When studying the code you are going to work with, also read the associated docs. If you don't understand the code with the help of the docs, it is a sign that the docs should be improved. If you wish to make large changes to any part of pyglet, it's always a good idea to reach out for feedback first. This can avoid wasted effort in cases where someone is already working on something similar, or if your idea can't be accepted for any reason.

A basic outline of how to a contribution is as follows:

When making a pull request, check that you have addressed its respective documentation, both within the code docstrings and the programming guide (if applicable). It is very important to all of us that the documentation matches the latest code and vice versa.

Consequently, an error in the documentation, either because it is hard to understand or because it doesn't match the code, is a bug that deserves to be reported on a ticket.

Building Docs

To get started quickly:

pip install -r doc/requirements.txt
python make.py docs

Please check Documentation and Type Hints guide to learn more.

Testing

pyglet makes use of pytest for its test suite.

pip install -r tests/requirements.txt --user
# Only run unittests
pytest tests/unit

Please check the testing section in the development guide for more information about running and writing tests.

Contact

pyglet is developed by many individual volunteers, and there is no central point of contact. If you have a question about developing with pyglet, or you wish to contribute, please join the discord server, or subreddit.

For legal issues, please contact Alex Holkner.

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